As a Digital Artist I am constantly developing tools to make things easier and to provide a better workflow. On this page you will find some of these tools and you can buy them if they would be useful for you too. Contact me at firstname.lastname@example.org when you have any issues, questions or new ideas.
When FBX files are imported into Houdini a new subnetwork is created. Dependent on the complexity of the object it takes much time to manually create a geo SOP and an object merge Node for every part. But this is neccessary if you want to modify your object at SOP level. Houdini FBX converter makes that automatically for you. Additionally all textures where adopted correctly.
Creates a custom number of handles at the beginning and the end of a shot.
Beauty Blur softens skin while keeping the surface structure.